The origins of Ishaarl are shrouded, but none dispute: he is god of the Flaming Sea. A titanic fire elemental who slumbers underneath the molten sea that seperates warring efreet kingdoms, Ishaarl awakens rarely, devouring with flame and lava unfortunates crossing his domain. The crews of crimson galleons pay fortunes for wardings and prayers for [...]

From the Archives: The God of the Flaming Sea
Skill Challenges: All in the Cards.
The biggest problem with skill challenges for many DMs is developing a narrative that doesn’t become forced or strained or (worst of all) come to a dead stop. Narration sometimes comes to a standstill because players lack developing feedback during the skill challenge process. Having players constantly throwing themselves against the same construct or [...]
Serious Skills: Arcana
Arcana as Mechanics. Let’s look at the mechanical abilities that Arcana gives you. Magical Knowledge: Make an Arcana check to recall a useful bit of magic-related knowledge or to recognize a magic-related clue. You must be trained in Arcana to remember information about the Far Realm, which requires master knowledge (DC 25) at least. Common [...]
Skill Challenges #15: Seven Days in the Desert, Part I
The desert presents many dangers to those who travel through it. It burns travellers under the sun, freezes them under the moon; it wrings journeyers dry and warps the mind with illusion. Over time, the sands of the desert can break the will of the hardiest soul; many have perished under the burning sun, begging [...]
Skill Challenge – Bonus Tokens
I originally started writing this entry talking about manipulatives, which are any tokens, objects or bits of something that is handled and moved around to signify meaning. But as I wrote it, it really coalesced around skill challenges and one manipulative specifically – the Bonus Token.
Don’t go looking in your core rulebooks for this because [...]
Skill Challenge #14: Give it Back!
Merchants in ruffled silk bark over each other while mothers cluck after their children. Guardsmen walk two abreast in worn mail, leaning into each stall in search of improprieties. The market smells of bread, sweat, the forge, and perfumes all at once.
You push your way shoulder-first through the packed cobblestone streets, your minds and mouths [...]
Skill Challenge #13: God of the Flaming Sea
The origins of Ishaarl are shrouded, but none dispute: he is god of the Flaming Sea. A titanic fire elemental who slumbers underneath the molten sea that seperates warring efreet kingdoms, Ishaarl awakens rarely, devouring with flame and lava unfortunates crossing his domain. The crews of crimson galleons pay fortunes for wardings and prayers for [...]
Skill Challenge #12: The Blackreach
The cavern is so dark here that it absorbs light. It makes candles of your torches and lanterns, shadows diminishing even magical light. You can see no farther than your hands can reach. You slowly make your journey, the darkness playing tricks of vision and mind. The darkness retreats, reforms, taunts, and cajoles. [...]
Time Stop, May 22nd
Welcome to Time Stop, your Forth Edition Dungeons & Dragons week in review. My name is Milambus, and I will be your host for this journey through the highlights from around the Web for the week ending Friday, May 22nd, 2009. Our journey this week shall take us through the lands of Wizards of the [...]
Waking the Titan.
A long time ago, I had this idea for making adventures that are just a series of chained together skill challenges. It would be like a Dungeon Delve but with SCs in their place!
Basically what it would be is this: three linked Skill Challenges that form a mini-adventure, similar in operation to a Dungeon Delve.
One [...]
